ERATO

  IDENTIFICATION EVALUATION AND REVIVAL OF THE ACOUSTICAL HERITAGE OF ANCIENT THEATRES AND ODEA

 

 

WORK PACKAGES

 

    

   

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Last Update

31-01-2006

 

 

          ERATO            INTRODUCTION            OBJECTIVES             WORK PLAN           PRINTER VERSION

        

ERATO

The ERATO project (identification Evaluation and Revival of the Acoustical heritage of ancient Theatres and Odea)(Contract Number ICA3-CT-2002-10031), is part of the European Commission Fifth Framework INCO – MED Programme.

This Programme is directed towards cooperation between EU-countries and the Mediterranean countries. One of the priorities within the programme is : “Preserving and using the cultural heritage”.  

The project started the 1st of February, 2003 and is running for a  period of 3 years .

The idea is that for spaces having acoustical importance, the conservation and restoration of the architectural heritage should take into consideration both the visual and the acoustical features.

 

Introduction

The Greek and Roman theatres are among the most precious and spectacular items of cultural heritage in the Mediterranean countries. The theatres are famous not only for their impressive architecture, but also for the acoustic qualities. This is one reason for the successful use in modern time of these facilities for concerts, operas and other kinds of cultural performances. In this project the concept of acoustical heritage is used in order to emphasize the importance of the acoustic qualities.

Ancient theatres may be divided into three different types of theatres, each with its own specific purpose:

·        The large open-air theatres, with some clear differences between the Hellenistic theatre and the later Roman theatre. A place for a large audience to watch plays. Speech intelligibility has high priority.

·        The smaller odea (Greek: odeion, Latin: teatrum tectum), a permanently roofed music hall or a place for singing. The support of the sound has high priority.

·        The amphitheatres with the audience surrounding an oval arena. These were developed in the Roman period for gladiator fights and entertainments with wild animals. The visual sightlines have high priority.

 

Objectives

The main objectives of this research are identification, virtual restoration and revival of the acoustical heritage in a few, selected examples of the theatre and the roofed odeum in a 3D virtual environment. The amphitheatres with their clearly different purpose will not be included in this project. The virtual restitution will integrate the visual and acoustical simulations, and will be based on the most recent results of research in archaeology, theatre history, clothing, theatre performance and early music.

The scientific and technological objectives are summarised as follows:

·        Identification of the acoustic characteristics of ancient theatres and odea.

·        Identification and selection of musical instruments, music, song, clothes and style of performance of the Hellenistic and Roman period.

·        Creation of virtual restoration and revival of cultural heritage.

·        Evaluation of the acoustical heritage in the virtual restorations.

·        Comparison of the acoustical heritage in the Hellenistic theatre, the Roman theatre and the odeum.

·        Providing information for future restoration works on ancient theatres

·        Providing guidelines for modern use of the ancient theatres

 

Work Plan

The sites to be worked on in the project have been chosen among the important and well-known sites from Mediterranean region, and are:

·        Jerash (Jordan). Both an open-air theatre and a square odeum.

·        Aphrodisias (Turkey). Both an open-air theatre and a semi-circular odeum (graphic reconstruction by Izenour). The theatre was originally in the Greek style, but later modified in the Roman style.

·        Aspendos (Turkey). One of the best-preserved open-air theatres, and thus considered very interesting for acoustical measurements.

·        Aosta (Italy). A very large odeum, one of the walls is virtually intact in full height (graphic reconstruction by Izenour). This is particularly interesting with respect to reconstruction of the window openings that provided the theatre with daylight and ventilation.

·         Syracuse (Italy). Well documented and interesting because it has been used by the Greeks and then remodeled by the Romans.

At least three odea and three open-air theatres will be selected for the acoustical virtual restoration. Two of these (one odeum and one open-air theatre) will also be selected for the visual virtual restoration.

Models will be created of the monuments both as originally built (to the extent that this is known), in their present state (as ruins), after a possible reconstruction and with the temporary stages and scenery often applied when these spaces are used as performance venues today. Hereby, it becomes possible to quantify the acoustical properties of the ancient theatres and odea in each condition leading to valuable information regarding the acoustical consequences and degree of authenticity of permanent restorations and temporary amendments.

Musical instruments from the Hellenistic and Roman period will be reproduced and some music samples will be designed for the purpose to make sound recordings. Based on such recorded samples of authentic style music/speech the acoustic simulations of the theatres will also produce audible sound demonstrations of virtual performances with a high degree of acoustic realism. These sound files will be integrated with the visual restorations to form the audio in 3D virtual realizations of performances in the selected venues.

The results from the various research areas are integrated in a CD-ROM, which will be the final goal for all the disciplines.

Go to Top